Manning .22

The Manning .22 is an semi-automatic rimfire long rifle featured in The Last Stand: Dead Zone.

Description
The Manning .22 is a Manning-produced copy of the Ruger 10/22, the originator of a long line of recreational rifles, this well-made and easy to use gun is the highlight of many happy childhoods, with thousands of adults having looked back on it with fondness. It features a 5-round internal box magazine housing the .22 Long Rifle cartridge. Further it has a 18.5 inch barrel, a Steel Bolt, steel receiver. And a wooden Laminated Stock.

Available in any North American gun store.

Tactics
Very likely to be one of the first long rifles obtained by the player, this gun is longer ranged and more accurate than most of the firearms available early on. However, it has very little stopping power and has a small magazine. It is advised to be replaced with more powerful long rifles when they become available.You can use ammunition and ammunition pouches/bandoliers to counter the low stopping power and slow reload time.

How to Obtain

 * It can be scavenged during missions ranging from level 1 up to level 5.
 * A Scoped  variant of this weapon can be looted from a HERC-01-02 Supply Box.
 * An Quiet Recoilless  variant of this weapon can be looted from a HERC-01-01 Supply Box.
 * An Extended Scoped  variant of this weapon can be looted from a HERC-01-03 Supply Box.

Variants

 * Civilian 
 * Clean 
 * Clean  Civilian 
 * Clean Rusty Action 
 * Crude 
 * Damaged 
 * Dampened Old 
 * Dampened Rusty Action 
 * Extended Civilian 
 * Extended Old 
 * Extended Rusty Action 
 * Generic 
 * <span style="color:rgb(83,83,83);">Generic Polished 
 * <span style="color:rgb(83,83,83);">Generic Rusty Action 
 * <span style="color:rgb(83,83,83);">High Capacity Old 
 * <span style="color:rgb(83,83,83);">Maintained Old 
 * <span style="color:rgb(83,83,83);">Maintained Rusty Action 
 * <span style="color:rgb(83,83,83);">Old 
 * <span style="color:rgb(83,83,83);">Polished 
 * <span style="color:rgb(83,83,83);">Quiet Old 
 * <span style="color:rgb(83,83,83);">Rusty Action 
 * <span style="color:rgb(83,83,83);">Sighted Old 
 * <span style="color:rgb(83,83,83);">Stabilized Old 
 * <span style="color:rgb(83,83,83);">Stock 
 * <span style="color:rgb(83,83,83);">Unwieldy 
 * <span style="color:rgb(83,83,83);">Unwieldy Custom Stock 
 * <span style="color:rgb(83,83,83);">Unwieldy Old 
 * <span style="color:rgb(83,83,83);">Unwieldy Polished 
 * <span style="color:rgb(83,83,83);">Unwieldy Rusty Action 
 * <span style="color:rgb(83,83,83);">Generic 
 * <span style="color:rgb(127,127,127);">Damaged Custom Action 
 * <span style="color:rgb(127,127,127);">Damaged Scoped 
 * <span style="color:rgb(127,127,127);">Dampened 
 * <span style="color:rgb(127,127,127);">High Capacity Rusty Action 
 * <span style="color:rgb(127,127,127);">Maintained 
 * <span style="color:rgb(127,127,127);">Maintained Stock 
 * <span style="color:rgb(127,127,127);">Quiet 
 * <span style="color:rgb(127,127,127);">Quiet Civilian 
 * <span style="color:rgb(127,127,127);">Quiet Polished 
 * <span style="color:rgb(127,127,127);">Sighted Rusty Action 
 * <span style="color:rgb(127,127,127);">Stabilized 
 * <span style="color:rgb(127,127,127);">Stabilized Civilian 
 * <span style="color:rgb(127,127,127);">Stabilized Polished 
 * <span style="color:rgb(127,127,127);">Unwieldy Custom Stock 
 * <span style="color:rgb(127,127,127);">Unwieldy Quick Action 
 * <span style="color:rgb(127,127,127);">Unwieldy Recoilless 
 * <span style="color:rgb(127,127,127);">Unwieldy Scoped 
 * <span style="color:rgb(28,104,39);">Crude Scoped 
 * <span style="color:rgb(28,104,39);">Custom Action 
 * <span style="color:rgb(28,104,39);">Custom Stock 
 * <span style="color:rgb(28,104,39);">Extended 
 * <span style="color:rgb(28,104,39);">Extended Polished 
 * <span style="color:rgb(28,104,39);">High Capacity 
 * <span style="color:rgb(28,104,39);">Long Barrel 
 * <span style="color:rgb(28,104,39);">Quick Action 
 * <span style="color:rgb(28,104,39);">Recoilless 
 * <span style="color:rgb(28,104,39);">Scoped 
 * <span style="color:rgb(28,104,39);">Sighted 
 * <span style="color:rgb(28,104,39);">Sighted Stock 
 * <span style="color: rgb(10, 85, 120);">Dampened Custom Stock 
 * <span style="color: rgb(10, 85, 120);">Dampened Quick Action 
 * <span style="color: rgb(10, 85, 120);">Dampened Recoilless 
 * <span style="color: rgb(10, 85, 120);">Extended Custom Action 
 * <span style="color: rgb(10, 85, 120);">Extended Long Barrel 
 * <span style="color: rgb(10, 85, 120);">Extended Quick Action 
 * <span style="color: rgb(10, 85, 120);">High Capacity Quick Action 
 * <span style="color: rgb(10, 85, 120);">Maintained Long Barrel 
 * <span style="color: rgb(10, 85, 120);">Maintained Scoped 
 * <span style="color: rgb(10, 85, 120);">Quiet Custom Stock 
 * <span style="color: rgb(10, 85, 120);">Quiet Recoilless 
 * <span style="color: rgb(10, 85, 120);">Quiet Scoped 
 * <span style="color: rgb(10, 85, 120);">Sighted Custom Action 
 * <span style="color: rgb(10, 85, 120);">Sighted Long Barrel 
 * <span style="color: rgb(10, 85, 120);">Sighted Quick Action 
 * <span style="color: rgb(10, 85, 120);">Stabilized Quick Action 
 * <span style="color: rgb(10, 85, 120);">Stabilized Long Barrel 
 * <span style="color: rgb(96, 51, 127);">Extended Scoped 
 * <span style="color: rgb(96, 51, 127);">High Capacity Recoilless 
 * <span style="color: rgb(96, 51, 127);"><span style="color: rgb(96, 51, 127);">High Capacity Scoped 
 * <span style="color: rgb(96, 51, 127);">Sighted Recoilless 
 * <span style="color: rgb(96, 51, 127);">Sighted Scoped 

Pros

 * Fast firing rate.
 * Accurate.
 * Common find throughout the Dead Zone.

Cons

 * Small Magazine.
 * Lowest stopping power of all the long rifles.
 * Long reload time.
 * Short range.
 * Small magazine.

Weapons Bench Schematics
<span style="color:rgb(28,104,39);">Schematic: Long Barrel Manning .22  (Unlocked with a level 1 weapons bench)

Findable Schematics
<span style="color:rgb(28,104,39);">Schematic: Long Barrel Manning .22 

<span style="color: rgb(83, 83, 83);">Trash

 * [[Image:BARRELICO.png|link=Barrel]] x 1 [[Image:BOLTASSEMBLYICO.png|link=Bolt Assembly]] x 1 [[Image:SIGHTSICO.png|link=Sights]] x 1 [[Image:STOCKICO.png|link=Stock]] x 1 [[Image:MACHINEDPARTSICO.png|link=Machined Parts]] x 0-1

<span style="color: rgb(83, 83, 83);">Common

 * [[Image:BARRELICO.png|link=Barrel]] x 1 [[Image:BOLTASSEMBLYICO.png|link=Bolt Assembly]] x 1 [[Image:SIGHTSICO.png|link=Sights]] x 1 [[Image:STOCKICO.png|link=Stock]] x 1

=
<span style="color: rgb(127, 127, 127);">Improved 

=

 * [[Image:BARRELICO.png|link=Barrel]] x 1 [[Image:BOLTASSEMBLYICO.png|link=Bolt Assembly]] x 1 [[Image:SIGHTSICO.png|link=Sights]] x 1 [[Image:STOCKICO.png|link=Stock]] x 1 [[Image:MACHINEDPARTSICO.png|link=Machined Parts]] x 1-3

Uncommon

 * [[Image:BARRELICO.png|link=Barrel]] x 1 [[Image:BOLTASSEMBLYICO.png|link=Bolt Assembly]] x 1 [[Image:SIGHTSICO.png|link=Sights]] x 1 [[Image:STOCKICO.png|link=Stock]] x 1 [[Image:MACHINEDPARTSICO.png|link=Machined Parts]] x 1-5

Rare

 * [[Image:BARRELICO.png|link=Barrel]] x 1 [[Image:BOLTASSEMBLYICO.png|link=Bolt Assembly]] x 1 [[Image:SIGHTSICO.png|link=Sights]] x 1 [[Image:STOCKICO.png|link=Stock]] x 1 [[Image:MACHINEDPARTSICO.png|link=Machined Parts]] x 2-4

=
<span style="color:rgb(96,51,127);">Very Rare 

=

 * [[Image:BARRELICO.png|link=Barrel]] x 1 [[Image:BOLTASSEMBLYICO.png|link=Bolt Assembly]] x 1 [[Image:SIGHTSICO.png|link=Sights]] x 1 [[Image:STOCKICO.png|link=Stock]] x 1 [[Image:MACHINEDPARTSICO.png|link=Machined Parts]] x 4-6

Trivia

 * The Lawson .22, together with the Manning .22 and the IGNIS-MP 22 are the first Rimfire-cartridge firearms in The Last Stand Installment.