M4A1

The Colt Defense M4A1 is an automatic centerfire assault rifle featured in all the installments of The Last Stand series.

Description
A carbine version of the M16, The M4 is a large family of firearms based upon the AR-15 design. It has replace the older M16 in many military units, and is like the M16 modular and effective in both close quarters and open field combat. The M4A1 fires Fully-Automatic, instead of Three-round Bursts. It features a 14.5 Inch barrel, aluminum receiver, steel bolt, plastic grip, buttstock and handguard and it holds 30 5.56x45mm NATO rounds.

Used extensively by S.W.A.T. and military units.

Tactics
An effective weapon, it has a faster firing rate and a shorter reload time then the AKS-74, But it has a shorter range and a cartridge with less Stopping power. They are otherwise nearly identical in effectiveness, though the AKS-74 has an edge in DPS. Both are likely to be the first fully-automatic assault rifles the player obtains, providing a large boost in your armory's firepower.

How to Obtain

 * It can be scavenged during missions ranging from level 15 up to level 21.
 * A Suppressed  variant of this weapon can be looted from a HERC-06-01 Supply Box.
 * A Quiet Scoped  variant of this weapon can be looted from a HERC-06-02 Supply Box.
 * A Custom Action variant can be purchased at the Fuel Trading Post for 350[[image:FUELICO.png|link=Fuel]]

Variants

 * Crude 
 * Damaged Rusty Action 
 * Damaged Stock 
 * Generic 
 * High Capacity Old 
 * Maintained Old 
 * Old 
 * Polished 
 * Quiet Old 
 * Quiet Rusty Action 
 * Rusty Action 
 * Sighted Old 
 * <span style="color: rgb(83, 83, 83);">Stabilized Old 
 * <span style="color: rgb(83, 83, 83);">Stock 
 * <span style="color: rgb(83, 83, 83);">Unwieldy 
 * <span style="color: rgb(127, 127, 127);">Damaged Scoped 
 * <span style="color: rgb(127, 127, 127);">Dampened 
 * <span style="color: rgb(127, 127, 127);">Extended 
 * <span style="color: rgb(127, 127, 127);">Maintained 
 * <span style="color: rgb(127, 127, 127);">Quiet 
 * <span style="color: rgb(127, 127, 127);">Sighted Rusty Action 
 * <span style="color: rgb(127, 127, 127);">Stabilized 
 * <span style="color: rgb(127, 127, 127);">Stabilized Civilian 
 * <span style="color: rgb(28, 104, 39);">Clean Quick Action 
 * <span style="color: rgb(28, 104, 39);">Custom Action 
 * <span style="color: rgb(28, 104, 39);">Custom Stock 
 * <span style="color: rgb(28, 104, 39);">Generic Recoilless 
 * <span style="color: rgb(28, 104, 39);">High Capacity 
 * <span style="color: rgb(28, 104, 39);">Long Barrel 
 * <span style="color: rgb(28, 104, 39);">Quick Action 
 * <span style="color: rgb(28, 104, 39);">Scoped 
 * <span style="color: rgb(28, 104, 39);">Sighted 
 * <span style="color: rgb(28, 104, 39);">Suppressed 
 * <span style="color: rgb(10, 85, 120);">Dampened Custom Action 
 * <span style="color: rgb(10, 85, 120);">Dampened Long Barrel 
 * <span style="color: rgb(10, 85, 120);">Dampened Quick Action 
 * <span style="color: rgb(10, 85, 120);">Extended Recoilless 
 * <span style="color: rgb(10, 85, 120);">Quiet Scoped 
 * <span style="color: rgb(10, 85, 120);">Sighted Quick Action 
 * <span style="color: rgb(10, 85, 120);">Stabilized Quick Action 
 * <span style="color:rgb(96,51,127);">Suppressed Scoped 
 * <span style="color:rgb(96,51,127);">Sighted Scoped 

Pros
Automatic.

Quiet.

High Capacity.

Cons
Expensive Ammo Cost.

Very Low Stopping Power.

Low Hit Chance.

Very Low Knockback.

=
Weapons Bench Schematics

=
 Schematic: Long Barrel M4A1 (Unlocked with a level 8 weapons bench)

=
Findable Schematics

=
 Schematic: Long Barrel M4A1 

<span style="color: rgb(83, 83, 83);">Trash

 * [[Image:FIRINGPINICO.png|link=Firing Pin]] x 1 [[Image:HANDGUARDICO.png|link=Handguard]] x 1 [[Image:RETURNSPRINGICO.png|link=Return Spring]] x 1 [[Image:TRIGGERSYSTEMICO.png|link=Trigger System]] x 1 [[Image:MACHINEDPARTSICO.png|link=Machined Parts]] x 0-1

<span style="color: rgb(83, 83, 83);">Common

 * [[Image:FIRINGPINICO.png|link=Firing Pin]] x 1 [[Image:HANDGUARDICO.png|link=Handguard]] x 1 [[Image:RETURNSPRINGICO.png|link=Return Spring]] x 1 [[Image:TRIGGERSYSTEMICO.png|link=Trigger System]] x 1

=
<span style="color: rgb(127, 127, 127);">Improved 

=

 * [[Image:FIRINGPINICO.png|link=Firing Pin]] x 1 [[Image:HANDGUARDICO.png|link=Handguard]] x 1 [[Image:RETURNSPRINGICO.png|link=Return Spring]] x 1 [[Image:TRIGGERSYSTEMICO.png|link=Trigger System]] x 1 [[Image:MACHINEDPARTSICO.png|link=Machined Parts]] x 1-3

Uncommon

 * [[Image:FIRINGPINICO.png|link=Firing Pin]] x 1 [[Image:HANDGUARDICO.png|link=Handguard]] x 1 [[Image:RETURNSPRINGICO.png|link=Return Spring]] x 1 [[Image:TRIGGERSYSTEMICO.png|link=Trigger System]] x 1 [[Image:MACHINEDPARTSICO.png|link=Machined Parts]] x 3-13 [[Image:STOCKICO.png|link=Stock]] x 0-1

Rare

 * [[Image:FIRINGPINICO.png|link=Firing Pin]] x 1 [[Image:HANDGUARDICO.png|link=Handguard]] x 1 [[Image:RETURNSPRINGICO.png|link=Return Spring]] x 1 [[Image:TRIGGERSYSTEMICO.png|link=Trigger System]] x 1 [[Image:MACHINEDPARTSICO.png|link=Machined Parts]] x 8-17

=
<span style="color:rgb(96,51,127);">Very Rare 

=

 * [[Image:FIRINGPINICO.png|link=Firing Pin]] x 1 [[Image:HANDGUARDICO.png|link=Handguard]] x 1 [[Image:RETURNSPRINGICO.png|link=Return Spring]] x 1 [[Image:TRIGGERSYSTEMICO.png|link=Trigger System]] x 1 [[Image:MACHINEDPARTSICO.png|link=Machined Parts]] x 18-28

Trivia

 * As with the real U.S. Military, the M4A1 also appears to be one of the primary firearms for soldiers stationed in "The State".
 * The M4A1 and the AK-47, are the only two assault rifles to have been featured in all The Last Stand games.
 * The M4A1 nearly has the same model as the AR556-SEMI, except for a different front sight and magazine.
 * As of version 1.06 the M4A1s level range has been downsized to 15-20.